Fashion for "kickstarters" is still in fashion, but pessimists and skeptics still have no doubt that it will not bring to good. And they even rapidly pushes the first eloquent example confirming the correctness of fears.
Collection of funds on Code Hero He was declared in December 2011, and in February it was fully justified-instead of the requested 100 thousand dollars, the developers received almost 171 thousand. The people bought a promise to learn developing in an entertaining game form.
However, at the end of the previous year, the first problem was drawn. And not very trifling-at the studio Primer Labs The money ended. Head of the enterprise Alex Peak (Alex Peake) made efforts (according to him, to release a ready -made game for him is the matter of his whole life, because he cannot deceive the people who trusted him), as a result of which alpha opened in February this year, where they began to receive kick -tra sponsors.
The problems, however, did not leave and did not disappear, but only hid in an ambush. And today they jumped again and attacked the unfortunate project. As a result, the site Code Hero For several days already in the Down, and alpha tesers cannot go into the game. Alex Peak He assured that the difficulty is temporary again, the site is about to work, and the people will continue to play. But so far these are only words.
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The best comments
Judging by the latest news about projects from Kikstarter, one problem looms – this is not the ability to correctly draw up the budget of the future project, and this should be the main thing about the income should think about the creation of the topic to raise funds with the population. So it turns out that they collected more than they asked, and in the end, this is not enough.
Another thing surprises me www.casinoways.org in kikstarter. After all, those who invest more money will receive more buns. For 10k there is a plane ticket for meeting with development + dinner with them + other buns. It turns out that of all the means received with the help of a kickstarter, there is a lot to spend money on people who supported the game. And with each new threshold of money, new buns promises, sometimes overestimating themselves, since sometimes their promise is not so easy to do, and the budget is limited. Well, then the money ends suddenly.
It cannot be the collapse of the kikstarter. Kikstarter is not just playing games. Games attracted attention to him. And failures will rather help with the establishment of a budget planning system.
In general, everything will be fine. Not for everyone, but for most.
There are few such examples. In 2013/early 2014, the “giants” of Kikstarter will be released, who collected more than the same lam, it will be possible to look at what multi -budget indie games are capable and whether the inconsistency will keep all the promises
yes … they need to be able to plan expenses. Otherwise … everything will be covered with a copper basin … And then there will be a complete collapse of a kikstarter if the developments do not have a normal economist or at least a skilled leader.
But the developers of Chivalry needed only 15k! They were given 50k, and for almost a year you can play. The game looks good, plays even better. Patches are constantly produced, free content packages.
I look at their page now. Asked 50k, received almost 86k. And they seemed to do not at that time at that time at that time.
What do you mean? Well, the inconsistent of the percentage is given to them from the accumulated amount, and ordinary people just throw money into this treasury. But the percentage is small – 5% of the total amount + a little more for tax + for beer
Problems will always come up in any work process. And there will always be people who will immediately show a finger (well, because they themselves will never most likely do anything). Surely in the near future and the site will be raised and something will come up with a dough (maybe even a second collection). Well, if not, well, this is life. And there is nothing for people to shit in their souls.
To lure three boxes with people, while for this special mind is not necessary – a good advertiser (or how they are there).
Request the infantry amount of money (and much more than you need for the project itself – t.To. also not fools sit and work with numbers).
The collection of the indicated amount also depends on the efforts of advertising speakers.
Everything is further control over the studio and there is no responsibility either-the main thing is to score exactly those chips that they officially promised (to get in court if that) the rest of the stretched hints for something more can be left with hints.
The final option – either the game will come out, but not what they promised or not at all, or it will not work at all.
The result is a bunch of deceived “buyers” and perhaps really standing projects will not come out (because “buyers” will already be more careful and will not be conducted on loud words – even if they are true).
It’s about something else. At the time of the collection on the kickstarter, a lot of work has already been done. The collection of money was completed a month before the release.
Offtop or not quite, I apologize in advance
And "kikstarter" something requires something for its work?
That is why the most cunning developers instead of a meeting give their Skype (which you can get through to almost any time). And in the form of other buns, all sorts of free DLCs, if there are DLCs, unique costumes / coloring, early access.
My position is as follows:
There are 3 stages of response to something new.
1) hysteria. All only talk about it, and if you are not in the know, then you are not a person at all.
2) denial. Everyone knows, everyone is disappointed, everyone is boring
3) direct use by purpose.
For me this is the situation of a kickstarter with games somewhere between the first and second.
